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The Midnight Train — game setting
Adventure · Train · Exploration edition

The Midnight Train

A ticket with no destination. A station erased from the maps. Explore nine locations aboard the train, recover the original records and restore the name of Les Aubépines station before dawn.

No card needed to try · Club exclusive

9locations to explore18mechanismsAt your own pacesave your progress
The setting is part of the investigation

Take a closer look.

Each discovery brings you closer to the next step. Here are some of the Exploration edition’s locations, without giving away their solutions.

An object to examine in The Midnight Train
Your role

Observe. Collect. Connect the evidence.

A night train, nine locations to explore and a station that should not exist.

Examine objects in the scene. Find useful tools, select them in your inventory and compare your settings with the documents you have discovered. Your journal keeps the investigation’s clues together.

Take the first step for free →
Included with your game

Two separate ways to explore one adventure.

Search and interact

Exploration edition

Nine locations, eighteen mechanisms, objects to find and a story to resolve. Play in your browser and resume your progress on the same device.

The first room is free. The rest is included with Club access.

Separate edition included

Classic edition · 90 puzzles

You also receive the downloadable classic edition. Its puzzles and saved progress are separate from Exploration: the two editions do not share a saved game.

Before you play

Useful answers.

Can I try before I buy?

Yes. The first room of each Exploration edition is free, with no card required. At the end of that room, you can choose whether to continue with the full game.

How do I play?

Open the game in your browser. Click the scene’s interactive points to examine objects, keep your discoveries in your inventory and use them to progress. Play alone or work together around the same screen.

Can I take a break?

Your progress is saved in the browser you use. Return on the same device and browser to continue. You can also export your saved game from the game menu.

Do the two editions share progress?

No. Exploration focuses on searching rooms and handling objects; the classic edition has 80 puzzles, or 90 for the Train. Each edition keeps its own progress.

Do I need to install anything?

The Exploration edition runs online in your browser. The classic edition can be downloaded. Start with the free trial to see how the game works on your device.

Other doors, other secrets

Keep discovering.

See details of the classic edition · 90 puzzles

The story

A ticket with no destination. A station erased from the maps. Aboard the night train, nine locations and ninety puzzles stand between you and a truth someone wants buried before dawn.

What to expect

Explore nine illustrated locations, from the platform to the greenhouse carriage and from the library to the postal office. Examine documents, set combination locks, reconstruct routes and cross-check witness accounts. Each chapter has ten puzzles you can solve in any order.

Nine new settings, from departure to dawn

Wood panelling, velvet, brass and snowy mountains: this new edition has nine original settings. Explore a quiet compartment, a brightly lit dining car, a library and a garden beneath glass before reaching the forgotten station.

The documents contain the information needed for the puzzles. Your journal keeps your notes and collected evidence. Success sounds are optional.

Practical information

Details of the 90-puzzle classic edition are below. The Exploration edition has nine locations and eighteen mechanisms in your browser, with its own saved progress.

At your own pace

90 puzzles across nine chapters. Pause, autosave and game export let you return later.

Players: 1–6

Gather round one screen — each person notices something the others may miss.

Written for adults

Logic, decoding, calculations and cross-checking evidence. Each puzzle includes a hint and an explained solution.

Difficulty: progressive

Start with introductory puzzles, then work through more demanding connections. Each puzzle has a hint and an explained solution.

How do I play?

Step 1 — Order

Secure payment, with access sent immediately by email.

Step 2 — Open the file

One file to keep, playable offline, with nothing to print.

Step 3 — Start playing

Use a recent browser on a computer, tablet or TV connected to a computer.

Game preview

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Chapter 1 · 10 puzzles

Departure beneath the glass roof

23:40, winter 1934. Iris, the railway company’s archivist, slips you a ticket with no destination. “Someone has erased a station. The last train that can still stop there leaves tonight.” Find her place on board.

Chapter 2 · 10 puzzles

The compartment with two names

Compartment 47 appears to have been occupied by two people at the same time. A half-open suitcase, a watch and two passenger lists await your examination. Iris leaves you to continue while she looks for the guard.

Chapter 3 · 10 puzzles

Dinner for the absent guests

In the empty dining car, the tables have been cleared too quickly. Samuel, the guard, kept the seating plan: it lets you reconstruct who met whom that evening.

Chapter 4 · 10 puzzles

The company’s trunks

In the luggage van, collection pieces sit alongside archives. A consignment note turns passenger revenue into freight charges. Identify the trunk someone wanted taken off the train unnoticed.

Chapter 5 · 10 puzzles

The forbidden atlas

The travelling library holds two editions of the atlas. A branch line is missing from the newer one. In the older edition, Iris’s notes still point the way to the archives.

Chapter 6 · 10 puzzles

The garden behind the glass

Beneath the frosted glass roof, Clémence’s plants are travelling towards the valley. The dispatch notebook corroborates the revenue the company claims does not exist.

Chapter 7 · 10 puzzles

The withheld mail

The mail carriage has not yet handed over its final dispatch. Elsa, the train’s engineer, kept the acknowledgement of an instruction that differs from the one displayed in Dorian’s office.

Chapter 8 · 10 puzzles

The route records desk

Examine the records desk while the train is stopped for a service check. Elsa handles the train; you compare only timetables, access records and copies of orders. The genuine file must reach the stationmaster.

Chapter 9 · 10 puzzles

The station that does not exist

The train stops beneath a forgotten glass roof. The stationmaster awaits the documents proving that his station still exists. Assemble a complete file before the company meeting.

Try the format

To get a feel for Escape Maison before choosing your investigation, try the free game (Français).

A new investigation aboard the night train

Winter 1934. Iris, the railway company’s archivist, gives you a ticket with no destination. A station has been removed from the maps, yet the old registers tell another story. With Samuel, Clémence and Elsa, recover the genuine documents before the night is over.

The 90 puzzles combine codes, timetables, logic, ordering tasks, plans and evidence to cross-check. The opening puzzles introduce the format; later ones require more deduction.

Keep your progress with you

Each chapter ends with a conclusion saved in your journal. Take notes, request a hint, read an explained solution or pause. The timer records time played without imposing a limit.

This adventure is included in the Midnight Club. To try the format before subscribing, play The Black Cabinet, our free game (Français).

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Questions about this game

Which devices can I use?

The classic file works in a recent browser on a computer, tablet or TV connected to a computer. Once downloaded, it can be played offline. Exploration requires an internet connection.

Can I play over several sessions?

Yes. Progress is saved automatically, so you can return to where you stopped using the same browser. Export your saved game if you want to move to another device.

Can I replay the game?

You can start a new game, but this edition’s puzzles and answers stay the same. Saved games from earlier editions are not compatible.

What if we do not enjoy the game?

This game’s French offer states a 14-day full refund on request to info@escapemaison.fr, with no reason required. Check the conditions shown with your purchase.

See all frequently asked questions

Want more?

The Midnight Club offers four new games each month, including an exclusive not sold individually. Check the French subscription page for the current plans and available languages.

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