Mystery · ClockmakingThe Clockmaker’s Legacy
An impossible will. One final mechanism. Who really owns this workshop?

Orphée: The Thirteenth Vigil. An anonymous summons. An institute closed for twenty-three years. Forgotten voices, hidden clues and one night to piece together.
Complete English game and audio. Play online on phone, tablet or computer. Internet required.

A festive village. Six suspects. One crime to solve. Search six illustrated rooms, piece together the evidence and uncover the truth behind Christmas.
6 rooms · 12 puzzles · 5 PDFs (41 pages)
For 1–6 players · Ages 14+ · No game master needed
One payment, including VAT, for your whole group. English game delivered by email after purchase. Download the ZIP on a Windows or Mac computer, extract it and open index.html in your browser. Printing is optional.
Distinctive settings, objects to collect and an investigation shaped by what you discover.
Mystery · ClockmakingAn impossible will. One final mechanism. Who really owns this workshop?
Investigation · TheatreRain beats against the Belladone’s windows. Backstage, a story is waiting to come to light.
Mystery · ManorIn this quiet manor, the artwork and objects still bear traces of an erased name.

Examine the scene, open drawers and read what someone has left behind.
A key, a tool, a letter: your inventory holds the objects you may need.
Use your objects, adjust the mechanisms and find your way into the next room.
Investigation · HotelThirteen minutes are missing. Search the hotel to work out what happened.
Investigation · CasinoBehind the casino lights, a ledger conceals a case that needs setting straight.
Investigation · SportA tournament erased from the records. Clues scattered between the court and the changing rooms.

Discover The Midnight Train, the Club’s exclusive adventure: nine locations to explore, objects to recover and a station that does not exist.
“A great escape game, well made and easy to get into. The story works well and the settings are really well done. There’s nothing to install: you can start playing straight away, play together, then come back later and carry on where you left off. Really enjoyable — I recommend it!”
Yes. Orphée: The Thirteenth Vigil is fully available in English, including its clues, puzzles, hints and audio. The complete adventure costs €19.99 in one payment and includes ten rooms and 110 puzzles. It runs online on a phone, tablet or computer, with an Internet connection. Play alone or share one screen, and return on the same device and browser to continue. All nine adventures in this collection are available in English.
The seven original Exploration adventures offer a free first room, with no card required. Who Killed Santa Claus? is a separate complete download sold for €19.99; it does not have a free trial.
Orphée and the original Exploration games open online in your browser. For Who Killed Santa Claus?, download and extract the ZIP on a Windows or Mac computer, then open index.html in your browser. Explore the rooms and compare clues alone or together around one screen.
Orphée includes the complete English adventure with ten rooms, 110 puzzles and English audio. Who Killed Santa Claus? includes the complete English game with six rooms and twelve puzzles, plus five PDFs (41 pages), for a group of 1–6 players. For the six original adventures sold individually, €19.99 includes the Exploration edition and the separate classic edition of 80 puzzles. The Midnight Train is exclusive to the Midnight Club.
Your progress is saved in the browser you use. Return on the same device and browser to continue. The original Exploration games also let you export your saved game from the game menu.
For the seven original adventures, Exploration and the classic edition each keep their own progress. Who Killed Santa Claus? is a separate game with its own six-room investigation and twelve puzzles, plus the PDF pack.
Orphée and the original Exploration editions run online in your browser. Who Killed Santa Claus? requires downloading and extracting a ZIP on a Windows or Mac computer; then open index.html in your browser. The five PDFs can be read on screen or printed. No game master is needed.
Settle in together, compare what you have noticed and take your time. You do not need to book a venue to share an investigation.

Four questions, one minute: find a setting, an evening’s pace and a screen that work for your group.




Choose an original Exploration adventure and explore its first room for free.
Choose my free trial →